ProfessorAli Sakkal's Education 311 class students learned about the psychology of learning spaces and then designed their own learning spaces on 16x24 inch pieces of wood.
“The aim here is to create an active and enjoyable experience that pushes our thinking regarding how we best learn and how we might construct the learning spaces of the future," Sakkal said. "The WakerSpace allows both students and faculty/staff to have a creative outlet that is unlike most settings and tasks that make up our everyday lives. The hands-on and experiential learning environment is great for those of us that learn best by doing. By connecting hand and mind, we can foster deeper understanding of concepts and ourselves."
To design the perfect classroom, it helps to get out of the normal classroom.
“I like to make things,” said Kiyo Takahashi (’24), a Statistics major from Durham, North Carolina, “but I never thought I would get to do this.”
Takahashi spoke with a laser cutter whirring in one room, a 3D printer about to be called into service in another and sewing machines and other tools soon to be going in yet a third. In its entirety, the venue is known as Waker Space, a hub of interdisciplinary, experiential learning that hosts a sizeable portion of at least xxx classes in a typical semester.
On this day, Takahashi’s tasks are part of EDU 311: Learning and Cognitive Science. In the first part of the semester, Dr. Ali Sakkal gathered students in a conventional academic building for background in topics like discipline, motivation, perception, the psychology of color and the psychological elements of design and learning.
And then they moved to Waker Space, where they used the technology to construct the physical elements of a model elementary school based on the principles of human learning they had discussed.
“I learned to 3D print,” said Adam Spielman (’26), of Scarsdale, New York. “Also the first time I have used a laser cutter. It brought out my artistic side. I’m into accounting, but I’m building a preschool.”
Small groups of students designed their own portions of the larger model. They brought it all together for the final project.
“I like the idea of splitting the class in two,” Spielman said. “Now I’m building something that represents ideas. It’s the pinnacle of classroom learning and hands-on experience.”
And it has company in Waker Space.